Clean: Raid Screenshot

So, I’ve finally taken a raid screenshot of my UI and I’d say it’s “mostly done”. There are some things I’d like to change, like getting the debuff bottom border to match the rest, but other than that I’m very happy with it. So, anyway

So…this is, like, everything

This is pretty much everything I’ll ever see during a raid, minus some additional healing spam on the right-hand side. Honestly looking at this screenshot I can’t think of anything I would change. Every piece of information is right where I need it, and nothing really appears out of proportion. I’m sure someone will say “omg this is too big” or “I can’t read this,” but honestly, your criticisms aren’t justified nor are they aesthetically sound. I can say that with a sweeping stroke right now.

I do have a profound frustration with the way the UI handles pencil thin lines though; having half of grid’s border highlights be half there is pretty unattractive, though I’ve never found a satisfactory way to deal with that issue.

The New Stuff

The little tiny bar above my unitframe is a judgment timer. The boss mods are there are relatively unobtrusive. I like the highlight feature both for information and keeping the center of the screen relatively clear. IF I show my damage meter (which I only do in between fights) it’s in the bottom-right hand corner. Since I rarely display it I don’t really consider it to be a static part of the UI in any sense.

Time, latency, mail, etc. Honestly, everyone who has this on their screen 24/7 is useless. There are no exceptions – it’s stupid, trivial, clutter. All of that is displayed on FuBar, and is only shown on mouseover. Everyone else should follow suit. I’m honestly sick of seeing what time it is on everyone’s UI like it’s 100% omfg have to know it right now. Your UI isn’t a fucking cellphone.

So, I’ll eventually release this maybe. For now…

Addon List

Unit Frames: [M] Pitbull, [T] Hal K, [F] Visitor1
Raid Frames: [M] Grid, [T] Gradient, [F] Visitor1
Chat: [M] Chatter, [F] AvantGarde
Combat Text: [M] Mik’s Scrolling Battle Text, [F] AvantGarde
Action Bars: [M] Dominos, [M] OmniCC, [M] ButtonFacade, [T] Caith
Casting Bars: [M] AzCastBars, [T] Hal A, [F] Visitor1
Minimap: [M] Chinchilla
Buffs: [M] Satrina’s Buff Frame, [T] Caith
Boss Mod: [M] Deadly Boss Mods

68 Responses to “Clean: Raid Screenshot” »»

  1. Comment by Magss | 07/06/09 at 11:46 pm

    What’s the justification for recipient name and spell abbreviation on outgoing healing? Great overall, but I can’t personally think of a reason that should be shown.

    Extremely clean raid shot as well, impressive.

  2. Comment by pHishr | 07/06/09 at 11:57 pm

    Would it not be easier to distinguish the text if you added a slightly different color too them? Like you’ve done with your focus frame, all though that’s probably HP/mana, I was thinking of target and tot mainly.

  3. Rob
    Comment by Rob | 07/06/09 at 11:59 pm

    @maggs – Paladins have a couple automatic heals (beacon/HL Glyph) that I like to keep track of. Since I’m often healing with clique and not targeting it’s a nice check to make sure that I’ve healed the right person while moving. It’s a nice check to make sure I’m healing the right people without having it stay there forever.

    @phish – yeah, but that comes at the cost of distraction. I rarely use my ToT while raiding, so creating a nother colorful thing isn’t necessary for me. The colored text next to the focus frame, by the way, is the timer text for the two buffs being counted down by bars below.

  4. Comment by Morgan | 07/07/09 at 12:28 am

    I do like the small bars you made for judgement/Focus timers. Cant seem to do anything similar myself, but I am quite new to AzCastBar.
    Looks great though (of course), would be nice to see it released.

  5. Comment by Pavlov | 07/07/09 at 1:37 am

    I’m curious why you have a single chat pane – I’ve always divided mine into (/g, /raid, /p, /w) and (everything else), so messages from other players don’t get lost in dbm/failbot spam or something.

  6. Rob
    Comment by Rob | 07/07/09 at 1:56 am

    Because I’m not a low-functioning, illiterate, 12 year-old who’s prescription of Ritalin has run out? Thankfully, with one glaring exception, my guild’s pretty good so Failbot spam doesn’t get in the way too much – and missing someone’s “omg X has happened to me, which is obvious to the healer who’s constantly monitoring his raid frames” doesn’t really hurt me too much.

  7. Comment by Ishtara | 07/07/09 at 2:16 am

    What’s going on with the Satrina BF skin vs Dominos BF skin?

    The rest is very nice as always :)

    <3
    Ish

  8. Rob
    Comment by Rob | 07/07/09 at 2:58 am

    Honestly, I have no effing clue. I’ve tried dumping all saved variables but the texture keeps rendering that way on SBF. I’m looking to get rid of it for Phisher’s option of BuffFluffer + BuffSkin + rActionButtonStyler + phishe’s skin. I don’t use nearly enough of SBF to justify it.

  9. Comment by goodr | 07/07/09 at 6:22 am

    In my assessment of clutter and noise, I’ve chosen to hide the entire buffs frame and display icons for the relevant buffs I care about (Horn of Winter on healy pally? probably not). Before combat, the icons are present in the same area when I lack buffs like Kings, etc. As they are replenished, the icons disappear. Icons falling out of the generic/irrelevant category are displayed similarly to you and I maintain the option of toggling the display of ‘all buffs’ with a keybind.

    Mostly that conclusion was arrived at when I got tired of scanning the 20 buffs I had to see if which of the 21 buffs I was missing.

    What do you think of that solution?

    I’ve picked up a number of things from your screenshots and posts which have made a huge difference. I like the tiny bars just for particular, relevant buffs/debuffs/cc. I follow the justification for almost eliminating the ToT. I’ve rediscovered the intrinsic value of the actionbars and the info they can quickly convey. My visible action bars now only display half a dozen buttons relevant to the cooldowns/range that I care about while filling my role.

  10. Uto
    Comment by Uto | 07/07/09 at 7:12 am

    What is used to show timers next to the focus frame? Also, what is the small bar between player/target frames and cast bars?

  11. Comment by CLuny | 07/07/09 at 7:33 am

    Ish beat me to it O.o

    But why that font color/timer style on the buffs? i say go with white text + only show seconds if its under 1 minute (Blizzard Style II is what i use for this ;)

    Also, why timers on target buffs? (This is a serious question because I am trying to decide that myself =|)

  12. Comment by Led ++ | 07/07/09 at 8:30 am

    Sweet. To sweet.

    You seriously made a bit more functional UI then my latest I think. Tho mine just looks that bit better. ;o)
    Imo you should make a post in EJ’s Pimp My UI thread with this UI. People could honestly learn something about it.

    Good work.

    Only thing I would perhaps change is the SBF. Set it so the buffs who expire first are set last, even tho you dont have to track them it can be useful to quickly identify a few short buffs.

  13. sam
    Comment by sam | 07/07/09 at 8:42 am

    This is nice and clean for PVE, but it would take some changes to fit for arena combat.

    Would you dare design a UI for arena?

  14. Comment by visitor | 07/07/09 at 9:20 am

    nice ui indeed. Even if you refuse criticism, you considere changing your font. Unless you are using a Crt monitor, the use of a pixel font is clearly esthetic over functionnal.
    A bit disappointed as well on the buff but maybe it is because I am working on it at the moment : to make a distinction between common buff (stam, blessings, stuff you buff before pulling) and situational buff (bloodlust, judgement of the pure for example). Sbf is good for that ( a small group for the common ones and a bigger for the situationals one) and i am just surprised that 2 lines of unsorted buff can have a place here.

  15. Comment by Duke | 07/07/09 at 10:32 am

    I really like Hal’s textures and what you’ve done with is prety cool. I don’t think Caith’s textures match with that UI, maybe be Roth’s one ?

    Anyway, that’s a nice minimalist UI, like it a lot.

    ps: i’m steel not fan of class color :(

  16. Comment by Duke | 07/07/09 at 10:42 am

    Oh, and maybe replace the actionbar more like this
    http://www.hdimage.org/images/lyyaf75dv241gqv2r2b_uke90.jpg

  17. nin
    Comment by nin | 07/07/09 at 10:58 am

    Can’t you just use Pitbulls aura display instead of SBF? I know oUF does this brilliantly at least, and being able to use one addon for several things must be good right? Also what is the reason you don’t use vistor or avant garde for everything?

    Beautiful UI, good job.

  18. Me
    Comment by Me | 07/07/09 at 11:58 am

    @ Duke: what is that button skin in that screenshot?

  19. Comment by Duke | 07/07/09 at 1:15 pm

    Roth

  20. Comment by Riph | 07/07/09 at 1:42 pm

    I really like this incarnation of your user interface. I also agree with the Grid border highlight problem and I sort of overcame this by tweaking the padding and spacing until the highlight showed on every edge properly.

  21. Comment by Morgan | 07/07/09 at 2:53 pm

    Use Caith with SBF myself, and my borders turned all black as well. I turned the color from grey to white… And the borders became grey. <.<
    Still looked a bit weird though.

  22. Comment by masanbol | 07/07/09 at 3:01 pm

    @goodr: Is there a good solution out there for what is essentially an “anti-buff” frame? I.E. a frame that only displays selected buffs you do *not* have. Personally I think this kind of frame, if done right, could replace standard buff frames for anyone of any class. What use does a warrior have for a notification that his arcane intellect buff has 10 minutes left? Or an elemental shaman receiving might? Does a DPS really need to know that they have blood pact? There are probably only a handful of buffs that each class should be seeing and caring about, the rest are clutter.

  23. Comment by goodr | 07/07/09 at 3:33 pm

    I searched for a while, but wasn’t able to locate anything with that specific usage in mind. I managed to hack together a solution using a not-so-efficient Power Auras Classic by statically positioning the buff icons in one place (I don’t know how to tell them to naturally flow), which tell me if I have Kings, Wisdom, Int, etc. The more important ones (like weapon buff) go near my toon.

    Combined with Elk Buff Bars only showing the misc handful, it took care of my needs so far.

    However, every one or two days, I’ve made somewhat significant changes or modified my list of filtered buffs/debuffs between the addons I use.

    At the moment, I don’t have the time or expertise to write my own addon to do this, but I would imagine it would be structured similarly to SBF in that it allows you to build groupings and can handle natural flows.

  24. Comment by Kamdis | 07/07/09 at 3:52 pm

    Thank god you didn’t use a pixel font for your chat; I would have had to argue with your assertions regarding criticism.

    You’re full of yourself, but you design damn great UIs. <3

  25. Rob
    Comment by Rob | 07/07/09 at 4:17 pm

    @Kamdis – For the record, I’m not nearly as full of myself as my writing would seem (people have been saying my writing on the internets is arrogant since high school, but I chalk that up to the inability of the written word to communicate subtle changes in voice tone and body language coupled with my unmitigated desire to write exactly as I speak).

    I actually say things like “no criticisms of this are valid” as a way to force people to justify what they’ll criticize instead of just blindly doing it for fear of immediate dismissal. It’s worked!! That’s why, generally speaking, I believe the quality of comments here far exceed the quality of comments on a blog like Nostockui or even EJ.

    I’ll reply to more later =O

  26. Comment by Ishtara | 07/07/09 at 5:40 pm

    “Even if you refuse criticism, you considere changing your font. Unless you are using a Crt monitor, the use of a pixel font is clearly esthetic over functionnal.”

    You’re opinion on this is clearly wrong :)

  27. Comment by Constie | 07/07/09 at 5:48 pm

    http://hdimage.org/images/qo6b2i5hwlk7izhsvmv.jpg

    Believe it or not, the only thing I wasn’t already doing or planning to do with my UI at the time of the first of these Clean posts was to have the target frame above the player frame, rather than side-by-side as I’d done before. So I’m going to say I agree with Rob’s ideas. (Yes, going to fix my BigWigs bar texture.)

  28. Comment by Morgan | 07/07/09 at 7:10 pm

    I dont see why using a pixel font isn’t functional, I can read it just as well as any other font.

  29. Comment by Led ++ | 07/07/09 at 7:27 pm

    “I believe the quality of comments here far exceed the quality of comments on a blog like Nostockui or even EJ.”

    That’s why you should post this in some Pimp My UI thread with explanation. Like most of the players could use an example like this. Cause the UI’s I see these days …

  30. Comment by masanbol | 07/07/09 at 7:31 pm

    I think there should be some sort of EJ revolt against bad UI posts, take back the UI forums, etc. etc.

  31. Comment by masanbol | 07/07/09 at 7:37 pm

    FYI, this is the most hilarious UI screenshot ever:

    http://www.chumesa.com/aaron/pictures/ss/uis.jpg

    Horrible clusterfuck of buttons, retarded unitframes, etc.

    Grats on level 80!

  32. Rob
    Comment by Rob | 07/07/09 at 7:51 pm

    @goodr – I’ve thought for a while about buff filtering or inverse buff displays, but I have a few problems with it:

    1. Dual specs often want to display separate buffs (i.e. ret/holy, prot/arms) and as far as I know there’s no method of switching filter sets based on spec (at least automatically).

    2. Boss buffs could be filtered out and that’s like bad news.

    3. While I’m not a raid-leader, I do like to keep track of group buffs to make sure that we don’t have a failbot without a class defining buff or something like that.

    Obviously there are ways around all of these objections, but the potential negatives each brings up massively outweighs seeing two or three extra buffs that I don’t need to see 100% of the time.

  33. Rob
    Comment by Rob | 07/07/09 at 7:58 pm

    @ Uto – those times are text representing how long Beacon and Sacred Shield have left on the focus target. The small cast bar is my judgment tracker.

    @CLuny – I like the 00:00 representation because it’s static, and the way I typically interact with mid-long duration time in the real world (I spent 8 years in an activity that required timers that used MM:SS to track time in minute durations and it’s just how I’m used to seeing it). Since I can reduce the size of buff durations, using the more verbose option doesn’t really bother me. Also, the difference between 7:59 and 7:01 is pretty big when deciding to rebuff something before a boss fight =P

    As to buff durations, mostly to decide if I need to rebuff. I actually find the spiral to be a rather poor indicator of how much time is left in increments of less than about .20.

  34. Comment by goodr | 07/07/09 at 8:00 pm

    I agree it’s not an easy knot to work out. That’s why it’s taken me so long and I’m still messing around with it.

    In case it’s helpful, here’s how I handle the concerns.

    1) Power Auras Classic makes it simple to turn on and off indicators of missing buffs I’ve created, so I just swap when I need to. For my class (elem / resto shaman) it isn’t too many changes at the moment.

    2) I blacklist only the common ones I know about like Might, Leader of the Pack, etc. Unfamiliar buffs still show up, but now on a much shorter list. My boss-specific ones (like for Hodir, Vezax, etc) show up in a special ElkBuffBars group that appears close to my character.

    3) I’ve found my ‘inverse buff’ approach has allowed me to more efficiently and consistently identify missing class buffs because of unique positioning for my pre-defined buffs.

    Probably to understand the full effect, I’ll need to link a screenshot of my work in progress.

  35. Comment by goodr | 07/07/09 at 8:01 pm

    Having said that, every single concern could be addressed in a well written addon handling spec swaps, boss buff/debuffs, etc.

  36. Rob
    Comment by Rob | 07/07/09 at 8:02 pm

    @ Led++ – Thanks! And, I’m definitely going to take you up on switching buff ordering. I hadn’t really realized it until now but whenever there are two paladins in a raid I spend a non-trivial amount of time figuring out what auras they’re using, and having them grouped together would make that much easier.

    As a side note: my experience with most paladins is that they’re fucking retarded. Thankfully the two raiding paladins in my guild are NOT retarded, but every pug paladin I’ve ever played with cannot understand the concept of “You buff Kings, I’ll take care of might and wisdom” and “You do Devo forever, I’ll switch between conc/resist auras”

    @Sam – I’m pretty sure I’m not smart enough to get above the zeros bracket in any arena, so…no =P

  37. Rob
    Comment by Rob | 07/07/09 at 8:04 pm

    @goddr – Indeed, let me know if one ever comes about ;)

  38. Comment by masanbol | 07/07/09 at 8:04 pm

    I think for the average skilled raider who is only really worried about their own buffs, it would be a perfect solution. There aren’t many boss buffs that would present a problem; if you don’t know from the massive amounts of raidwarnings on Hodir that you have storm power, or if you can’t figure out just by looking that you’re too far away from a fire, then you’re retarded and have other problems.

    I can’t really think of any other fights with boss buffs that would be any different. Sanity on Yogg is a debuff, and obviously debuffs would be much more important to see and therefore managed differently.

    Dual specs are a problem, but there are so many hooks into the dualspec system that I’m sure you could tie it in with different profiles. And if you really had to see everything you had, you could always unhide whatever buff frames you were using.

    What this really comes down to is that there’s a lot of extraneous information being displayed on the buff frame, especially in a fully buffed 25-man raid. I don’t need to know that my Draenei shaman has +1% hit, I already know that. I don’t want to know what auras my paladins are using, or if my locks have blood pact up, or if some shaman dropped stoneskin totem. This info sits there and makes it harder to see what information is really important to the user, they should be able to choose what’s important to them and hide the rest.

    This is all speculative of course, I don’t think anything like this even exists, but in my opinion it should.

  39. Comment by Led ++ | 07/07/09 at 8:13 pm

    SBF has a option to filter out (de)buffs by name, so you could just filter out any buff/debuff you dont want to show.

  40. Rob
    Comment by Rob | 07/07/09 at 8:13 pm

    @Visitor – I find pixel fonts to be really easy to read on something like the unitframes; it also serves as a visual distinction between types of information. The real reason I like the pixel fonts is their (mostly) uni-space numbers, which are especially easy to read.

    I honestly have never given my buffs much thought and now that everyone’s pointed it out I can give them due consideration. I’ll figure out what I want as far as buff sorting goes, but I’m dubious about multiple buff frames. That might be a reason to keep SBF.

    @Duke – I really just want something with a simple 2px-thick black border but I can’t find anything (granted, I haven’t really looked that hard either). I’m not smart enough to make my own button facade skin. Someone do it for me!! QQQQQQQQQ

  41. Rob
    Comment by Rob | 07/07/09 at 8:17 pm

    @Nin – I like a little more control on spacing, size, and countdown than Pitbull’s aura system affords. The reason I don’t use Visitor for everything is that it becomes really hard to read in large blocks of text, and I like the visual distinction between AG and Visitor to make information parsing easier – I also think pixel font numbers are insanely easy to read.

    @Riph – Yeah, I already did that. I should have cheated and edited the proper borders in to the screenshot …

    @EJ Chatter – Spreadsheets or GTFO?

  42. Comment by pHishr | 07/07/09 at 8:39 pm

    Considering the fuzz in this place Rob, have you considered bringing forums back up? I was never around when they were, therefore I am uncertain of why they don’t exist anymore.

    Or maybe I am dreaming, but I remember caith linking to omgphatloots.org/forums/whatever somewhere.

  43. Comment by Kamdis | 07/07/09 at 8:45 pm

    Re: “1. Dual specs often want to display separate buffs (i.e. ret/holy, prot/arms) and as far as I know there’s no method of switching filter sets based on spec (at least automatically).”

    Maybe Reflux profiles could handle that? Though, i suppose this would fall under the “not automatically” category. Auto-swapping profiles on [spec:1]/[spec:2] would make a nice feature request for Satrina though, if you decide to stick with SBF.

  44. Uto
    Comment by Uto | 07/07/09 at 9:01 pm

    Not the judgment timer. There are 2 small bars in between both the player / castbar and the target / castbar. I thought it was GCD or a swing timer but this new SS tells me it is something more interesting.

    I know that the #’s next to the focus frame track the buffs that are shown in bar form below the frame, what I am asking is how did you even get them there? I can’t find an option in ACB for any sort of timer.

  45. Comment by Minifridge | 07/07/09 at 9:16 pm

    so many comments what the fuck

  46. Rob
    Comment by Rob | 07/07/09 at 9:21 pm

    @Uto If you’re looking only at bars it goes like this

    [Target Health] [Focus Health]
    [Target Power] [Beacon]
    [Target Cast] [Sacred Shield]

    [Judgment]
    [Player Health]
    [Player Power]
    [Player Cast]

  47. sam
    Comment by sam | 07/07/09 at 10:47 pm

    In regards to the subject of Forums: Its a huge hassle to admin, yet, I would love to see them make a come back.

    @Rob&PVP:
    You don’t have to be a Gladiator to make a PVP UI, and being a Gladiator don’t necessarily means you have any idea on how to build a good UI.
    What you need is to know what information is looked up for during arena combat and what information isn’t. and just like in PVE, it is going to be different depending on the job of said character (Healer VS DPS and the tools of there arsenal) as well as the companion status (pet: Yes\Not).

    One could think of many ways to obtain that information, I would imagine that a post in a forum that has requires for posting (high arena rating, for example) could help. and the post could be something along the lines of “I am here to deliver goods, if you could name them” as in asking for what do the “top dogs” seek, what information is critical\relevant for there class\job in arena, you would most likely end up with several different lists.

    I would love it if you would speak with some admin at AJ and get such a post at there forum’s high-ranking section.

  48. sam
    Comment by sam | 07/07/09 at 10:48 pm

    Oh yeah and sorry about my English. (+wtf at no edit hehe ._.)

  49. Comment by Ishtara | 07/07/09 at 10:52 pm

    Rob, Kwi whipped this one up for me last night, I quite enjoy it.

    http://www.wowinterface.com/downloads/info14019-ButtonFacadePixelSkin.html

  50. Comment by Minifridge | 07/07/09 at 11:39 pm

    that BF skin is fucking sick

  51. Rob
    Comment by Rob | 07/07/09 at 11:57 pm

    Yeah, we did the forum game once, and with the inevitable spam generated by that bullshit, I probably won’t do it again. It’s far more likely that I’d try to get an IRC channel or enable quest authorships for blog posts for folks I think do a pretty good job. Neither of those things are happening at the moment though.

  52. Comment by Questionable | 07/08/09 at 12:01 am

    Upload pl0x.

  53. nin
    Comment by nin | 07/08/09 at 1:06 pm

    Just a reference to what I meant about the oUF auras and what Caellian has done with them: http://bildr.no/image/445440.jpeg. As a druid I’m not sure I see the benefit of sorting them, but our buffing is very simple anyway, specially compared to paladins.

    A question about grid, if you were to include mana bars in that, how would you do that? Now your HP depletes vertically, would it be a huge nono to have a mana bar that depletes horizontally? Because I really dislike the vertical mana bars.

  54. nin
    Comment by nin | 07/08/09 at 1:09 pm

    Correct link.

  55. Comment by Frumpy | 07/09/09 at 1:06 am

    What addon do you use for the status bars tracking beacon, shield, and judgment?

  56. Comment by Irisia | 07/09/09 at 2:47 am

    Very cool ui though I’d only give it a 7 out of 10.

    Why?

    - 1,5 for the Visitor1 font because it’s ugly, hard to read and no matter which UI it’s used on, it will never fit in.
    - 1 for the small grid frame. I have done quite alot of healing myself and having some size on my raid-members health bars is never a bad thing.
    - 0.5 for the BIG action bars while the rest of your addons are all quite small, see Duke’s post.

    Now, I don’t make many UI’s myself but these are the things I saw that atleast I didn’t like.

    PS: Love the chat, if I were you I’d try to put that font on the other addons aswell, the less fonts you use, the better it will be.

  57. Rob
    Comment by Rob | 07/09/09 at 3:55 am

    I actually say things like “no criticisms of this are valid” as a way to force people to justify what they’ll criticize instead of just blindly doing it for fear of immediate dismissal. It’s worked!! That’s why, generally speaking, I believe the quality of comments here far exceed the quality of comments on a blog like Nostockui or even EJ.

    And then there are exceptions…

  58. Comment by shado | 07/09/09 at 4:35 am

    Truly amazing work, I am hoping you make an upload of this available. A step-by-step guide would be even more interesting, I am sure I could learn loads by picking your brain apart.

  59. Comment by Minifridge | 07/09/09 at 6:51 am

    @ Irisia

    facepalm.jpg

  60. Comment by CLuny | 07/09/09 at 8:01 am

    Your reasoning continues to influence my UIs good sir.

    /tiphat

  61. Comment by Ishtara | 07/09/09 at 2:28 pm

    “- 1.5 for the Visitor1 font because it’s ugly, hard to read and no matter which UI it’s used on, it will never fit in.”

    Wrong. It isn’t ugly, however it is slightly dated. It’s extremely easy to read in any application other than body text.

    “- 1 for the small grid frame. I have done quite alot of healing myself and having some size on my raid-members health bars is never a bad thing.”

    Wrong. Making your grid frames too large means you have to move your mouse a further distance between frames. That’s not the most efficient way to heal.

    “- 0.5 for the BIG action bars while the rest of your addons are all quite small, see Duke’s post.”

    Wrong. With his current layout putting grid so far away from his action bars, its necessary that the bars be larger to better view information at a glance and to make it easier for him to click them quickly and get back to grid. If grid was closer to his action bars, he could make them a bit smaller though.

    <3
    Ish

  62. Comment by Morgan | 07/09/09 at 4:21 pm

    @Irisia – What Ish said.
    Also, why do you give his UI a lower rating because you think his font is ugly? That’s a matter of personal taste.
    Also, the UI is made for him, not you. Thus, what he likes is what matters. :p

  63. Comment by Irisia | 07/09/09 at 10:31 pm

    “That’s a matter of personal taste.”

    That right Morgan. I gave it a “low” rating because I, yes me, did not like it as much as he or most of you did. I also said the font was ugly because I think it is.
    What I said in my privous comment was what I taught was bad about the UI, I’m talking for myself here so nothing I say is “wrong” because like Morgan already said, it’s a matter of personal taste…

  64. Rob
    Comment by Rob | 07/09/09 at 10:54 pm

    To quote Ebert, talking about those who disagreed with his review of Transformers Two:

    “So let’s focus on those who seriously believe “Transformers” is one of the year’s best films. Are these people wrong? Yes. They are wrong. I am fond of the story I tell about Gene Siskel. When a so-called film critic defended a questionable review by saying, “after all, it’s opinion,” Gene told him: “There is a point when a personal opinion shades off into an error of fact. When you say ‘The Valachi Papers’ is a better film than ‘The Godfather,’ you are wrong.” Quite true. We should respect differing opinions up to certain point, and then it’s time for the wise to blow the whistle. Sir, not only do I differ with what you say, but I would certainly not fight to the death for your right to say it. Not me. You have to pick your fights.”

    http://blogs.suntimes.com/ebert/2009/07/i_am_a_brainiac.html

    In other words, unless you can illustrate a reason why anyone should care about your opinion, it’s not particularly meaningful.

  65. Comment by Ishtara | 07/09/09 at 11:10 pm

    I supported each reason why I felt Irisia was wrong in his/her assessment. The support I provided makes me…correct :D

    <3

  66. Comment by Brakhage | 07/11/09 at 3:33 am

    FFS teh comments! I been out of town or I woulda jumped in sooner.

    Re: Buffs: I like ‘em. I like to see ‘em all, all the time. However, when about to do a pull, I don’t like to have to actually go thru em all, so I’ve been using a handy mod for that (Buff Enough). Here you’ll see 2 screenshots: 1 with all buffs accounted for (note the bottom right panel), and one without (note the bottom right panel and the tt on the left side).

    http://farm3.static.flickr.com/2571/3708229513_8d0a2ce0b2_o.jpg

    http://farm3.static.flickr.com/2673/3708229295_a7b920f317_o.jpg

    (PS: Pls don’t judge me on Squawk&Awe’s horribad customization options.)

    Re: Your SS: I like it. It’s yours, not mine, but it looks like it’s pretty pro. You inspire me to do something better with my bossmod timers.

    (PS: Sov Fanboys /join jjjlj.)

  67. Comment by Morgan | 07/11/09 at 10:36 pm

    *shrugs* Much like you, Irisia, I was just telling my opinion.

  68. Comment by Spinhalf | 07/20/09 at 6:18 pm

    Any chance for an upload of the Chinchilla border?

Leave a Reply »»