Highlight: Metz’ UI

Introduction

I typically won’t highlight a UI which I think is deeply flawed, and I won’t be breaking that trend with this post. Metz’ UI uses a lot of things I think are bad, but in a way that ultimately comes together to form a great UI. This won’t’ be the typical “Aesthetics/Functionality” type post; rather, I plan on going through each element I typically dislike and point out why it works. Not to spoil the fun, but I’d give this UI an 8/10. Hopefully the reasoning behind that will become apparent. As note at the beginning of his post on MMO-Champion (zomg trackback!), Metz thanks “beska” for the “original UI.” I have no idea who that is, and I’m absolutely too lazy to find out. Grats beska.

Screenshot (Link pops, as always)

The Bad – =/

I actually lied in the introduction, because I plan on going through the few things I dislike first. I think the CyCircled texture does a huge disservice to this UI. The style of this UI is “classy,” insofar as it’s simple and elegant. The gloss looks out of place, and belies the obvious care that was used in configuring other parts of the UI. Simply using the vol skin *sans* gloss would go a long way to fixing that. Similarly, the minimap buttons just blow it. In a UI that is otherwise very clean, they look messy and haphazard. Making these two buttons text-based would be preferable.

The other thing I just don’t like is the bottom bar. Transparent elements have no place in this UI, and without seeing a more comprehensive screenshot (tooltip, primarily) it’s impossible to tell how it ties in. There are a few ways I would get around this problem: either make a smaller opaque box around the actionbars a la Caith or use gradients. As it is, the bottom of the screen feels clunky.

The Good – Font, Text and Unitframes

On some level, I think the font is the most important part of this UI. If the font had been ugly, the whole UI would be spoiled. Why? Text obviously plays a major role here, and the way he’s utilized the text really defines this UI versus your standard official-board fare. So, there are a few things to note, other than the exceptional font choice, dealing with the configuration of text on the screen and the bar-counterparts.

I decided to focus in on the party frames, because I think they’re the defining feature of this UI. The juxtaposition of the larger name text and the smaller *garbage* text looks really swell (>.>). Not capitalizing the names adds just a bit of style to the Unitframes, and gives it a more modern look. I’m really trying not to just say ‘ZOMG THIS LOOKS GOOD DO IT NAU,’ though that’s obviously how it comes out. The color juxtaposition on the health/power text is also nice. It provides easy differentiation between present/full without having to resort to drastic color choices (i.e. Caith).

The garbage text, in this case, is acceptable because it contributes to the aesthetic feel of the unit-frames. The reason I dislike class/level/race text as a general rule is that it causes something else to be sacrificed so it can be included. I genuinely believe that such text is absolutely not useful on the unitframes – you can color names to show class, level should be obvious from the tooltip, and race is obvious from the avatar. This is also why portraits are stupid, for the record. Anyway, because that garbage text becomes a formal element in the UI, it is less awful. Certainly I would try to find a way to put useful information there, but I can’t think of anything offhand.

The raid-frames are also pretty good. Class-color on the text instead of the bars themselves gives the desired effect, and keeps the unitframes visually in-line with the rest of the UI.

The Meh – Colors

I know this will only further the perception that I would jump Halcyone’s man-bones given the opportunity (it’s true, by the way), but the whole Gray on Darker-Gray thing is just boring. I’m not sure how this UI would look with another color scheme (but I’m going to find out, *hint hint*) and some major reworking of the enormous unitframes, but I think it would be served better in that way. While the grays do contribute to the “stylishness” of the UI, it comes at the cost of both functionality and happiness – two things I’m not particularly willing to sacrifice.

So, there you have it. I don’t really have anything interesting to say about placement because it’s either not visible (shitty screenshot, Metz) or not revolutionary nor revolting. It’s just the same standard line-up you see on 99% of UIs these days (probably because it’s the best placement possible).

Download Link

25 Responses to “Highlight: Metz’ UI” »»

  1. Comment by Sean | 06/02/08 at 5:20 pm

    I actually like this ui, but but it certainly didn’t like me. Almost instant crash upon load, requiring a hard reboot every time. Not sure why either, although it is likely one of the mods is not playing nice with my mac. But given that most of the addons are ones I have used many times before it is a little puzzling. In any event, I’d be interested to hear if you have any similar difficulties.

  2. Comment by Andy | 06/02/08 at 5:40 pm

    Hey, looks really good :)

    The text really reminds me of my zune:
    http://www.makeyougohmm.com/images/2007/zune2-screen.jpg

    but overall I have to agree that the colour scheme is quite bland and over used atm.

    I would give it a 8/10 also

  3. Rob
    Comment by Rob | 06/02/08 at 5:48 pm

    Sean – Two things it could be:

    First, it might be *something* in config that doesn’t agree with your system. Try deleting the Config.wtf file (after backing it up, of course) in the WTF folder and seeing if that fixes the problem.

    Second, if it is the addons (addons generally don’t discriminate against system build like that) try disabling half of the addons. If you don’t crash, enable the half you disabled, and diable the other half. If the addons are causing the problems, keep cutting the number of addons in half, always trying to maintain the addon that causes the crash enabled. Then you can isolate it :)

    It’s a long process, but it could help.

  4. Comment by Sean | 06/02/08 at 6:13 pm

    Rob,

    I really appreciate the response. Deleting the config worked. Of course I have some adjusting to do now, but given that I really only wanted certain elements from the ui anyway, this is not a big issue. Thanks again for the help.

  5. Comment by Approx | 06/02/08 at 9:39 pm

    It think it looks pretty awesome, it can ofcourse use some tip from you, Rob (especially on the minimap buttons)
    Adding more simple colors to it e.g. classcolors on names would be my idea of improvement
    and although I agree that the bottom bar should be smaller, I think keeping the transparency will look alot better.
    Pretty much everything else has already been said, so thanks Rob and Metz’ for this source of inspiration,
    it’s definitly going to influence my next personal interface :)

  6. Comment by Terredei | 06/03/08 at 9:19 am

    What resolution is this UI in?

    It looks great and I was wondering whether it would fit on my tiny screen.

    Thanks

  7. Comment by stabbington | 06/05/08 at 6:22 pm

    For the record, Beska is the guy who made a UI that’s fairly popular on Something Awful’s subscriber-only WoW forum. http://www.beska.net/ui/ is the website he threw together for it.

  8. Rob
    Comment by Rob | 06/05/08 at 6:27 pm

    Thanks for the info.

    How much activity is there on this SA forum?

  9. Comment by stabbington | 06/05/08 at 6:36 pm

    The UI thread is moderately active but nothing special – a lot of the usual “I broke something, Beska, help me fix it” nonsense interspersed with the occasional good mod recommendation. The class threads are generally pretty okay, and it’s basically the first place to have info on unannounced patch changes (which are then quickly propagated to EJ’s thread, given the membership overlap). Beyond that, it’s your usual community WoW forum, with people making fun of idiots and bitching about how Blizzard is fucking their class again.

  10. Comment by Drak | 06/08/08 at 6:20 am

    I’m not sure what resolution the UI was meant to be at originally, but it has to be God damn small. Lucky, it’s easy fixings.

  11. Comment by metz | 06/08/08 at 12:38 pm

    Didn’t expect anyone to be reviewing my UI that’s for sure. :p
    Appreciate the comments and suggestions Rob – I have a few questions actually.

    One thing I would really like to change in my UI are the minimap buttons. I’d love to change them to a text only format that displays underneath or perhaps even inside the minimap. I’d also like to change up my bars and buffs textures, but cyCircled is all i know. I heard about button facade but haven’t switched because it means i have to redo my bartender too.

    It’s things like this that I would love to change and experiment with so I can keep the idea and feel behind my UI but improve on it. Could you recommend any addons or further changes which would help me improve to a more ‘overall’ modern, sleek feel?

    Anyway, thanks again heh, this was most unexpected.
    m

  12. Rob
    Comment by Rob | 06/08/08 at 1:46 pm

    First, Metz, a really awesome UI! For what it’s worth, between your and Beska’s UIs, I’m glad I chose yours to highlight =P

    Button Façade is a huge improvement over cycircled. If you’re looking for replacements, it does work with Trinity Bars, Bongos 3 and Bartender 4 (though Bartender 4 does not have all its features implemented). For now, you could switch to the Vol_M skin to matte things out.

    As for the mail and BG icons, you can modify that with something like SLDataText (wowinterface) or Stat_Bloacks (wowace). The mail icon is replaced by text using either of those, and StatBlocks has an honor block, though I don’t know if it’s a full replacement. The BG icon is a little tricky – I use a combination of capping (to monitor queues [how the fuck do British people spell that?]), HonorFu to track useful BG infos, and then shift+space to bring up the BG score window in the BG.

    That answer was a little convoluted, I’ll edit it when I’m more awake later if I still feel the same way.

  13. Comment by metz | 06/08/08 at 3:01 pm

    Thanks for the suggestions, I basically have started from scratch preserving only my Pitbull options, with a few tweaks in the layout and design. :p

    I’ve switched to Bartender4 and ButtonFacade, but I’m still trying to find a buff addon like Buffalo. I’ve used Buffalo forever and I liked how cyCircled skinned both Bartender and Buffalo. Now that I’m not using it, is there a buff addon around that does the same thing just with the ButtonFacade skins?

    I tried StatBlocks too but I prefer the SL addons, because you can anchor them to frames like the minimap and not have to fiddle with them too much.

    I’ve got a funky idea in mind and I’m trying to plan it all out. If I could sort these few things out I’d be really happy.

    Thanks again for the reply!
    m

  14. Rob
    Comment by Rob | 06/08/08 at 9:43 pm

    For a buff affon, I’d suggest Satrina’s Buff Frames. It’s what Buffalo2 could have been, and it’s amazing.

  15. Comment by metz | 06/08/08 at 10:01 pm

    Been playing with loads of addons today, I ended up with Satrina’s. :)
    That’s half my problem, I really have no idea where I am with addons at all.

    Anyway, lots of changes and things so far. Thanks for your advice.
    m

  16. Comment by bones | 06/08/08 at 11:20 pm

    Beska’s UI is terrible shite – perhaps a decent enough base UI to form your own from, but nothing that we haven’t seen 1,000 times before.

  17. Comment by magdain | 06/19/08 at 5:24 am

    I’m a big fan of pMinimap’s solution to mail notifications and pvp icon: http://www.wowinterface.com/downloads/info8389-pMinimap.html

    Not a big fan of the font but it’s easily changable. You can also hover over the “new mail!” text to show the same info of who you have unread mail from. If you’re lua savvy at all you should check it out, it’s relatively simple.

  18. Comment by Beska | 06/20/08 at 10:22 pm

    yo dudes what’s up peace out

  19. Rob
    Comment by Rob | 06/20/08 at 11:11 pm

    O.o

  20. Ben
    Comment by Ben | 06/29/08 at 3:59 pm

    Metz when your done rejigerring your UI release it to one of the Addon sites plz :)

  21. Comment by Dave | 07/04/08 at 3:28 pm

    Loaded this UI up last night and after a little tinkering with the screensize, I’ve found this to be a great UI. Something that I didn’t quite expect is keeping a lot of the elements a dull color and Omen with the bright colors, I find myself with a lot less to distract me. I am not using a HUD for the first time in a long time and I am appreciating how much screen real estate that this UI has freed up.

    Thanks for your time and effort in this!

  22. Zak
    Comment by Zak | 08/02/09 at 11:57 pm

    Is there a special way that I have to extract this or do I have to install each addon/ Fonts then set it up like this?

  23. Zak
    Comment by Zak | 08/03/09 at 3:02 pm

    alright I got it all on there but it really messed up. Is it because some of the addons are out of date?

Trackbacks/Pingbacks »»>

  1. Pingback by Reworking My UI | PRIEST PVP | 11/18/08 at 10:24 am

    [...] use a version of Pitbull based off of Beska’s UI (formatting) and Metz’s UI (strong grey color scheme).  Since these screenshots were taken, I have lightened things [...]

  2. [...] link to this UI calls it the “Metz” UI — I hope to god it’s not the Metz UI I made famous through my soapbox a few years ago. I don’t think it is, but if it is, fuck you Metz. Anyway, [...]


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